Syntax:
BITMAP bitmap-id [load-option] [mem-option] [codepage] filename
The BITMAP statement defines a bit map resource for an application. A bit map resource, typically created using the Icon Editor, is a custom bit map that an application uses in its display or as an item in a menu. The BITMAP statement copies the bit-map resource from the file specified in the filename field and adds it to the application's other resources. A bit-map resource can be loaded from the executable file when needed by using the GpiLoadBitmap function.
You can provide any number of BITMAP statements in a resource script file, but each statement must specify a unique bitmap-id value.
bitmap-id
Example
This example defines a bit map whose bit-map identifier is 12. The bit-map resource is copied from the file CUSTOM.BMP.
BITMAP 12 custom.bmp