This example creates and then destroys a layout object.
#include <layout.h>
LAYOUT_OBJECT plh;
ULONG RC;
RC= LayoutCreateObject (Locale_Arabic,&plh); /* or: Locale_Hebrew */
if (RC) { printf("Create Error! !!\n"); exit(0);}
RC = LayoutDestroyObject(plh);
if (RC) { printf(" DESTROY Error!!!\n"); exit(0);}