S
SAA -
Systems Application Architecture.
safety
-
An extra shot of a scene that is taken as
a backup after an acceptable shot (the buy) has been acquired.
saturation
-
The amounts of color and grayness in a hue
that affect its vividness; that is, a hue with high saturation contains
more color and less gray than a hue with low saturation. See also hue.
sampler -
A device
that converts real sound into digital information for storage on a computer.
scan backward -
To
display the video and optionally play the audio while the medium is advancing
in the backward direction rapidly.
scan converter
-
A device that converts digital signal to NTSC
or PAL format.
scan forward -
To
display the video and optionally play the audio while the medium is advancing
in the forward direction rapidly.
scan line
-
(1) In a laser printer, one horizontal sweep of
the laser beam across the photoconductor. (2) A single row of picture elements.
scanner -
A device
that examines a spatial pattern, one part after another, and generates analog
or digital signals corresponding to the pattern.
SCB
-
scene
-
A portion of video captured by the camera
in one continuous shot. The scene is shot repeatedly (each attempt is called
a take) until an acceptable version, called the buy, is taken.
scheduler -
The code
responsible for passing messages to instances. The scheduler has two queues,
one for normal real-time MIDI messages (Q1), and the other for low-priority
SysEx messages (Q2). (RTMIDI-specific term)
scheduler
daemon -
A small executable program, MIDIDMON.EXE,
which is used to provide deferred-interrupt processing for the scheduler.
The daemon is a super high-priority thread which gets blocked in ring 0.
When the scheduler needs to run, this thread is unblocked. When the scheduler
is finished, it re-blocks itself. When the unblocking occurs during an
interrupt, the OS/2 kernel runs the daemon thread immediately after the
interrupt handler has exited. This approach guarantees that the scheduler
runs at task time.
scripting -
scroll bar -
A
window component that shows a user that more information is available in
a particular direction and can be scrolled into view. Scroll bars should
not be used to represent an analog setting, like volume. Sliders should
be used.
SCSI -
Small
computer system interface.
SECAM -
Sequential
Couleurs a Memoire. The French standard for color television.
secondary
window -
A window that contains information
that is dependent on information in a primary window and is used to supplement
the interaction in the primary window.
secondary
window manager -
A sizable dialog manager that
enables application writers to use CUA-defined secondary windows instead
of dialog boxes.
second generation -
A
direct copy from the master or original tape.
selection -
The act
of explicitly identifying one or more objects to which a subsequent choice
will apply.
selection technique -
The
method by which users indicate objects on the interface that they want to
work with.
semaphore -
(1)
A variable that is used to enforce mutual exclusion. (T) (2) An indicator
used to control access to a file; for example, in a multiuser application,
a flag that prevents simultaneous access to a file.
sequencer
-
set
-
In videotaping, the basic background or area
for production.
settings -
Characteristics
of objects that can be viewed and sometimes altered by the user. Examples
of a file's settings include name, size, and creation date. Examples of
video clip's settings include brightness, contrast, color, and tint.
settings
view -
A view of an object that provides a way
to change characteristics and options associated with the object.
SFX
-
Script abbreviation for special effects.
shade -
To darken
with, or as if with, a shadow; to add shading to.
sharpness
-
Refers to the clarity and detail of a video
image. A sharpness value of 0 causes the video to be generally fuzzy with
little detail. A sharpness value of 100 causes the video to be generally
very detailed, and may appear grainy.
SHC
-
shoot
-
To videotape the needed pictures for the production.
shooting script -
Synonym
for final script.
shot list -
A
list containing each shot needed to complete a production, usually broken
down into a schedule.
simple device -
A
multimedia device model for hardware which does not require any additional
objects, known as device elements, to perform multimedia functions.
sine
wave -
A waveform that represents periodic oscillations
of a pure frequency.
single plane video system
-
Refers to when video and graphics are combined
into one buffer. This may appear the same as a dual plane video system,
but since all the data is in one buffer, capture and restore operations
will obtain both graphics and video components in one operation. See also
dual plane video system.
single selection
-
A selection technique in which a user selects
one, and only one, item at a time.
slave stream
-
A stream that is dependent on the master
stream to maintain synchronization.
slave
stream handler -
In SPI, regularly updates the
sync pulse EVCB with the stream time. The Sync/Stream Manager checks the
slave stream handler time against the master stream time to determine whether
to send a sync pulse to the slave stream handler.
slider
-
A visual component of a user interface that
represents a quantity and its relationship to the range of possible values
for that quantity. A user can also change the value of the quantity. Sliders
are used for volume and time control.
slider
arm -
The visual indicator in the slider that
a user can move to change the numerical value.
slider
button -
A button on a slider that a user clicks
on to move the slider arm one increment in a particular
direction, as indicated by the directional arrow on the button.
slide-show
presentation -
slot -
A distinct
position in an instance from which links can be attached. The same message
is sent along all links on a slot, but an instance can determine at run-time
on which slots the message should be sent. An instance can support multiple
slots if it wants to be able to send different messages to different targets.
(RTMIDI-specific term)
small computer system
interface (SCSI) -
An input and output bus that
provides a standard interface between the OS/2* multimedia system and peripheral
devices.
SMH -
SMPTE -
Society
of Motion Picture and Television Engineers.
SMPTE
time code -
A frame-numbering system developed
by SMPTE that assigns a number to each frame of video. The 8-digit code
is in the form HH:MM:SS:FF (hours, minutes, seconds, frame number). The
numbers track elapsed hours, minutes, seconds, and frames from any chosen
point.
SMV -
socketable user interface -
An interface defined by multimedia controls that
enable the interface to be plugged into and unplugged from applications
without affecting the underlying object control subsystem.
sound
track -
source
node -
An instance which can generate a compound
message. Hardware nodes generate messages from data received from Type
A drivers. Application nodes generate them from data sent from an application.
(RTMIDI-specific term)
source rectangle -
An abstract region representing the area available
for use by a video capture adapter. This window is displayed in the monitor
window of the digital video device. A subset of the maximum possible region
to be captured can be defined; such a subset is shown by an animated dashed
rectangle in the monitor window.
source window
-
SPCB
-
Stream protocol control block.
special
effects -
In videotaping, any activity that
is not live footage, such as digital effects, computer manipulation of the
picture, and nonbackground music.
SPI -
Stream programming interface.
split
streaming -
A mechanism provided by the Sync/Stream
Manager to create one data stream source with multiple targets.
SPP
-
A time format based on the number of beats-per-minute
in the MIDI file.
sprite -
An
animated object that moves around the screen without affecting the background.
sprite graphics -
A
small graphics picture, or series of pictures, that can be moved independently
around the screen, producing animated effects.
squeeze-zoom
-
A DVE where one picture is reduced in size
and displayed with a full-screen picture.
SSM
-
standard
multimedia device controls -
These controls
provide the application developer with a CUA compliant interface for controlling
audio attributes, video attributes, and videodisc players. These controls
simplify the programming task required to create
the interface and handle the presentation of the interface and all interaction
with the user. They also send the Media Control Interface (MCI) commands
to the Media Device Manager (MDM) for processing.
standard
objects -
A set of common, cross-product objects
provided and supported by the system. Examples include folders, printers,
shredders, and media players.
standard palette
-
A set of colors that is common between applications
or images. See also custom palette and color palette.
static
resource -
A resource that resides on
any read-and-write or read-only medium. Contrast with dynamic resource.
status area -
Provides
information as to the state of the medium and device, or both. It should
indicate what button is currently pressed and what modes (for example, mute)
are active.
step backward -
To
move the medium backward one frame or segment at a time.
step
forward -
To move the medium forward one frame
or segment at a time.
still -
still image -
still video capture adapter
-
An adapter that, when attached to a computer,
enables a video camera to become an input device. See also motion video
capture adapter.
stop -
storage system -
The
method or format a functional unit uses to retain or retrieve data placed
within the unit.
storage system IOProc -
A procedure that unwraps data objects such as RIFF
files, RIFF compound files, and AVC files. IOProcs are ignorant of the
content of the data they contain. A storage system IOProc goes directly
to the OS/2 file system (or to memory in the case of a MEM file) and does
not pass information to any other file format or storage system IOProc.
The internal I/O procedures provided for DOS files, memory files, and RIFF
compound files are examples of storage system IOProcs, because they operate
on the storage mechanism rather than on the data itself. See also file
format IOProc.
storyboard -
(1)
A visual representation of the script, showing a picture of each scene and
describing its corresponding audio. (2) Synonym for slide-show presentation.
storyboarding -
Producing
a sequence of still images, such as titles, graphics, and images, to work
out the visual details of a script.
stream
-
To send data from source to destination via buffered
system memory.
stream connector -
A
port or connector that a device uses to send or receive. See also connector.
stream handler -
A
routine that controls a program's reaction to a specific external event
through a continuous string of individual data values.
stream
handler command (SHC) -
Synchronous calls provided
by both ring 3 DLL stream handlers as a DLL call and by ring 0 PDD stream
handlers as a IDC call. The stream handler commands are provided through
a single entry point, SHCEntryPoint, which accepts a parameter structure
on input. This enables the DLL and PDD interfaces to the stream manager
to be the same.
stream manager -
A
system service that controls the registration
and activities of all stream handlers.
stream
manager helper (SMH) -
Routines provided by
the stream manager for use by all stream handlers. The stream handlers
use these helper routines to register with the manager, report events, and
synchronize cues to the manager to request or return buffers to the manager.
They are synchronous functions and are available to both ring 3 DLL stream
handlers as a DLL call and to ring 0 PDD stream handlers.
stream
programming interface -
A system service that
supports continual flow of data between physical devices.
stream
programming interface (SPI) -
A system service
that supports continual flow of data between physical devices.
stream
protocol control block (SPCB) -
The system service
that controls the behavior of a specified stream type. This enables you
to subclass a stream's data type, change data buffering characteristics,
and alter synchronization behavior and other stream events.
strike
-
In videotaping, to clear away, remove, or
dismantle anything on the set.
subchunk -
The first chunk in a RIFF file is a RIFF
chunk; all other chunks in the file are subchunks of the RIFF chunk.
subclassing -
The
act of intercepting messages and passing them on to their original intended
recipient.
super -
Titles
or graphics overlaid on the picture electronically. See also superimpose.
superimpose -
To
overlay titles or graphics on the picture electronically.
S-video
-
(1) Separated video or super video. (2) A
signal system using a Y/C format. (3) See also Y/C, composite
video, and component video.
S-Video
input connector -
A special connector that separates
the chrominance from the luminance signal.
sweetening
-
(1) The equalization of audio to eliminate
noise and obtain the cleanest and most level sound possible. (2) The addition
of laughter to an audio track.
switching
-
Electronically designating, from between two or
more video sources, which source's pictures are recorded on tape. Switching
can occur during a shoot or during an edit.
symmetric
video compression -
A technology in which the
computer can be used to create, as well as play back, full-motion, full-color
video.
sync -
Synchronization
or synchronized.
synchronization -
The
action of forcing certain points in the execution sequences of two or more
asynchronous procedures to coincide in time.
synchronous
-
Pertaining to two or more processes that depend
upon the occurrence of specific events such as common timing signals.
sync
group -
A master stream and all its slaves
that can be started, stopped, and searched as a group by using the slaves
flag on each of the following SPI functions:
- SpiStartStream
- SpiStopStream
- SpiSeekStream
sync
pulse -
A system service that enables each slave
stream handler to adjust the activity of that stream so that synchronization
can be maintained. Sync pulses are introduced by transmission equipment
into the receiving equipment to keep the two equipments operating
in step.
sync signal -
Video
signal used to synchronize video equipment.
synthesizer
-
A musical instrument that allows its user
to produce and control electronically generated sounds.
system
message -
A predefined message sent by the MMIO
manager for the message's associated function. For example, when an application
calls mmioOpen, the MMIO manager sends an MMIOM_OPEN message to an I/O procedure
to open the specified file.
Systems Application
Architecture (SAA) -
A set of IBM software interfaces,
conventions, and protocols that provide a framework for designing and developing
applications that are consistent across systems.
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