HAND

This structure contains a stream handler name and its class. It is used in the SpiEnumerateHandlers call.

typedef struct _HAND {
  SZ     szHandlerClass[MAX_SPI_NAME];  /*  Stream handler class. */
  SZ     HandlerName[MAX_SPI_NAME];     /*  Stream handler name. */
} HAND;

typedef   HAND   * PHAND ;


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