Using Bit Maps
An application can use bit-map functions to:
- Copy an image from a raster device (such as a display
screen) to a bit map
- Copy an image from a raster device (such as a display
screen) to the same device
- Copy an image from a bit map to a raster device
- Copy an image from a bit map to another bit map
- Copy an image from application memory to a bit map
- Copy an image from application memory to a raster
device
- Scale bit-map images
- Create custom fill patterns for area primitives and
paths
- Load a bit map created with the Icon Editor
- Draw bit-map images
- Store bit maps in a metafile or application memory
[Back: Making Bit Maps Available to Other Processes]
[Next: Copying an Image from a Display Screen to a Bit Map]